Writing for a live service game like Helldivers 2 is no easy task. The game’s flexibility and unpredictability require constant updates to keep players engaged. The team at Arrowhead Studios actively reacts to player feedback, both in-game and outside of it. As a result, the game has been able to maintain its player base for longer periods than most live service games.
Former lead writer Russ Nickel shared his experience of burnout while working on Helldivers 2. He admitted feeling overwhelmed by the pressure to constantly evolve the game’s narrative alongside community discourse. Nickel revealed that he pushed himself to the brink in pursuit of perfection, neglecting his personal relationships and sacrificing his well-being in the process.
Nickel’s confession sheds light on the destructive nature of perfectionism. The relentless pursuit of perfection can lead to burnout, as seen in Nickel’s case. His desire for Helldivers 2 to be flawless drove him to extreme measures, ultimately causing him to suffer both professionally and personally.
Nickel’s story serves as a cautionary tale for writers working in the demanding world of live service games. It highlights the importance of setting boundaries, prioritizing self-care, and recognizing the signs of burnout. Writers must remember that their well-being is paramount and that sacrificing it for the sake of perfection is not sustainable in the long run.
The pressures of writing for a live service game like Helldivers 2 can take a toll on even the most dedicated writers. Russ Nickel’s experience serves as a reminder that balance is key in a demanding industry. Writers must learn to pace themselves, seek support when needed, and prioritize their well-being above all else. Only then can they truly thrive in a fast-paced and unpredictable environment.
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