In an era where digital products are increasingly transient, the concept of ownership is fundamentally shifting. The Stop Killing Games campaign exemplifies a powerful movement to protect gamers’ rights and challenge the notion that digital assets are disposable commodities. By mobilizing over a million signatures across Europe, this initiative underscores the urgent need for rethinking
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Patience in the world of game development is often a test of faith. Manor Lords, a promising city-builder rooted in the gritty reality of late 14th-century Franconia, exemplifies this truth. Its developers, Slavic Magic, have chosen a path less trodden—eschewing the typical rapid-fire patches in favor of a comprehensive overhaul. While this may frustrate players
Video game developers frequently introduce new features under the guise of enhancing creativity and player agency. However, not all innovations are created equal. In the latest update of The Sims 4, EA and Maxis have added glass walls and rooftop plants, seemingly innocuous at first glance. Yet, beneath these superficial improvements lies a troubling potential
In the ever-evolving landscape of the gaming industry, major publishers like Ubisoft are increasingly adopting unconventional strategies to manage their portfolios. The recent decision to entrust the publishing duties of *Heroes of Might and Magic: Olden Era* to Hooded Horse signals a notable pivot. Traditionally, Ubisoft has maintained tight control over its flagship franchises, reinforcing
As fans gear up for the latest installment of the Resident Evil franchise, the shadow of *Resident Evil Re:Verse* looms, reminding us that not every ambitious project hits the mark. Launched to commemorate the 25th anniversary of the beloved series, *Re:Verse* aimed to blend nostalgia with modern online multiplayer gameplay. Instead, the result was an
In the innovative landscape of gaming, few things are more daring than launching a roguelike deckbuilder after an unsuccessful crowdfunding campaign. Yet, that is precisely what Summerfall Studios has set out to accomplish with their recent release, “Malys.” Co-founded by David Gaider, known for his work on Dragon Age, the studio is not a stranger
In the dimly lit corners of music festivals, where people escape the daily monotony for fleeting moments of joy, a unique tradition has emerged. Picture this: you’re nestled in your sleeping bag, cocooned against the cool night air, when a distant rumble begins to fill the atmosphere. As the sound surges closer, an unmistakable chant
The digital landscape is evolving at breakneck speed, and with it comes new challenges that test the boundaries of player rights and corporate responsibility. A staggering development in the gaming industry has emerged as the Federal Trade Commission (FTC) steps in to ensure fairness for Fortnite players. The FTC has recently announced a round of
The gaming landscape has been undergoing a continuous transformation with advanced technology paving the way for more immersive gameplay experiences. Among the latest contenders in this evolution is *S.T.A.L.K.E.R. 2: Heart of Chornobyl*, a title that seeks to elevate its narrative and gameplay mechanics through the enhancement of its A-Life system. Initially, this system was
Creating a video game often demands a mixture of inspiration, hard work, and sometimes even a dash of jealousy. This was the peculiar yet eye-opening catalyst behind the creation of Peak, a co-operative climbing game that takes the quintessential joy of camaraderie and intertwines it with whimsical gameplay. The story behind its inception, which unfolds