PC

The gaming industry was recently stirred by comments made by former Activision Blizzard CEO Bobby Kotick during an appearance on the Grit podcast. Focusing on allegations against Activision Blizzard, Kotick dismissed many of the contentious lawsuits as “fake,” a remark that was met with immediate backlash from labor representatives and employees alike. In an era
0 Comments
When one first glimpses the trailers for “Hell Is Us,” an air of intrigue and a dash of skepticism fills the viewer’s mind. Initially marketed as an “arty” title, the game’s presentation subverts those expectations dramatically. With its over-the-top narrative proclamations—such as, “when the fury of emotions sparks the wildfire of violence, it dissolves our
0 Comments
The gaming industry is an unpredictable landscape, often subject to the variables of market demand, economic conditions, and technological advancements. Recent news highlights these challenges, as Crytek, the company behind popular titles like Hunt: Showdown and the Crysis series, announced a reduction of approximately 15 percent of its workforce. This move, which involves the layoff
0 Comments
Valve, the well-known computer game developer and digital distribution company, has unveiled a new guidance page on their Steamworks platform, detailing their policy on in-game advertising. Though the core tenets of their advertising strategy have remained relatively unchanged, this announcement opens a dialogue about the complexities and ethical dilemmas around transforming immersive virtual environments into
0 Comments
The gaming industry has always been a dynamic space, shaped by player preferences, technological advancements, and market trends. Recently, Strauss Zelnick, the CEO of Take-Two Interactive, provided insightful perspectives on the shifting landscapes of PC and console gaming. His remarks have raised both expectations and skepticism about the future of iconic titles like Grand Theft
0 Comments