Destiny 2’s Ergo Sum Sword is a highly sought-after Exotic weapon with a plethora of unique perks that set it apart from other weapons in the game. Players can obtain the Ergo Sum by completing the Destined Heroes quest, which is unlocked after finishing the Destiny 2 The Final Shape campaign. However, the journey doesn’t
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Elden Ring: Shadow of the Erdtree has reignited a debate around the ideal level of challenge not just in FromSoftware games but in games in general. Some argue that the DLC throws out needless difficulty spikes, leading to negative reviews on platforms like Steam. FromSoftware has responded by making the expansion a bit easier, buffing
The Abyssal Woods in Shadow of the Erdtree are shrouded in mystery and danger, with ominous warnings scattered throughout the area. These warnings urge caution, with phrases like “don’t let it see you” and “once you are seen, there is no escape” adding to the eerie atmosphere of the location. The creatures that inhabit the
Game developers have varying philosophies when it comes to designing the difficulty levels of their games. FromSoftware president Hidetaka Miyazaki and Arrowhead Game Studios’ CCO Johan Pilestedt share a similar belief that difficulty is an integral part of crafting a unique gaming experience. Miyazaki has openly acknowledged that they could make their games easier to
Brandon Sanderson, the renowned fantasy and science fiction author, has recently delved into the world of Elden Ring’s Shadow of the Erdtree DLC, sparking excitement among fans who have been eagerly awaiting a potential collaboration between Sanderson and FromSoftware. While Sanderson is most well-known for his Mistborn series, his extensive bibliography also includes The Stormlight
In the realm of gaming challenges, Elden Ring has emerged as a breeding ground for the bizarre and extreme. Players have taken it upon themselves to push the boundaries of what is possible, from crafting real-world Greatswords to training goldfish to take down bosses. However, one streamer has taken the insanity to new heights by
FromSoftware, the renowned developer behind iconic titles such as Demon’s Souls, Dark Souls, Sekiro, and Bloodborne, is well known for its challenging gameplay, intricate level design, and mysterious worlds. However, with the massive success of Elden Ring, the studio has found a way to strike a delicate balance between freedom and difficulty, drawing in a
Hidetaka Miyazaki, the head of FromSoftware, recently shared his personal favorite games from the studio, highlighting the impact that Dark Souls and Bloodborne had on him. When asked about his favorite game from FromSoftware’s entire history, Miyazaki expressed a deep connection to these two titles, stating that they left a lasting impression on him. This
Elden Ring, the latest creation from FromSoftware, has set itself apart from other games by enlisting the help of George R.R. Martin, the famed author of Game of Thrones. The collaboration between Martin and director Hidetaka Miyazaki has been so successful that Miyazaki is now open to the idea of working with other creators on
FromSoftware is known for developing challenging games, but the release of Elden Ring’s Shadow of the Erdtree expansion has taken the difficulty to new heights. The expansion, which rivals the scope of a standalone game according to publisher Bandai Namco, has left players divided in their opinions. While the base game received glowing reviews, the