On December 5, 2024, North American players of the Nintendo Switch were introduced to “The Thing: Remastered,” a revival of a classic horror-squad shooter originally developed by Computer Artwork in 2002. However, the European audience has found themselves waiting patiently as the remaster has yet to hit local eShops. The situation has created buzz among fans eager to experience the intense atmosphere inspired by John Carpenter’s iconic film. While it’s not uncommon for games to experience staggered releases across regions for various reasons—be it localization, regulatory hurdles, or even marketing strategies—the length of this delay has sparked speculation and anticipation in the gaming community.
As of December 31, 2024, checks of the European eShop on both UK and Spanish consoles indicate that “The Thing: Remastered” is now up for sale at £24.99 and €27.99. This revelation gives a glimmer of hope to European gamers who have been waiting for the game. Although players can access the North American eShop using a separate account, many prefer to wait for the official European release to keep their profiles consistent. Nonetheless, the excitement surrounding the game release seems palpable, as those who have been following its development are finally able to get their hands on the highly anticipated title.
Nightdive Studios, the team behind this remaster, has been actively engaging with the community through social media, providing updates about the release process. They’ve acknowledged the wait and reassured fans that the game has been submitted to Nintendo of Europe. Interestingly, some fans have humorously speculated about the possibility of the remaster appearing under another guise in the eShop—a cheeky mix-up that has no basis in reality but speaks to the creativity and passion within the gaming community.
The initial reviews from the North American release cited both strengths and weaknesses in the remastering process. Critics appreciated the nostalgic journey back to the 2002 classic, albeit with the acknowledgment that while the core gameplay remains solid, some technical aspects may leave more to be desired. This mixed reception has added a layer of intrigue as Europeans prepare for what they hope will be a satisfying rediscovery of a beloved title.
With “The Thing: Remastered” now available in Europe, players have the opportunity to engage with a piece of gaming history that has influenced horror genres both in gaming and film. As the remaster dives into themes of paranoia and survival, it captures the essence of Carpenter’s monumental film while introducing modern improvements. Gamers eagerly anticipating this release may find themselves both thrilled and challenged as they step back into the eerie world crafted within the game. With continued support from Nightdive Studios and the enthusiastic community behind it, “The Thing” promises to entertain long-time fans and newcomers alike.
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