Hidetaka Miyazaki, the renowned director behind games like Dark Souls and Bloodborne, has made a significant impact in the gaming industry with his challenging RPGs. Despite being a pioneer in the “SoulsBorne” genre, Miyazaki recently expressed his interest in learning from other Souls-like games developed by different studios. In a recent interview, Miyazaki mentioned that he actively plays games within this genre and believes that there is much to gain from exploring what other developers have to offer.

Miyazaki’s perspective on the Souls-like genre goes beyond competition; he sees it as an opportunity for growth and improvement. Reflecting on their initial development of Demon Souls, Miyazaki acknowledged that they were initially following trends and player preferences. However, he now recognizes the value of learning and evolving alongside other developers who share the common goal of enhancing the player experience. This humble approach to game development sets a positive tone for the industry as a whole.

The landscape of Souls-like games has diversified in recent years, with titles like Lies of P and Lords of the Fallen offering their take on challenging combat, intricate narratives, and meticulous checkpoint systems reminiscent of FromSoftware’s signature style. Rather than viewing these games as competitors, Miyazaki welcomes them as valuable sources of inspiration. This inclusive mindset fosters a sense of community and mutual respect among developers in the genre.

While the Elden Ring DLC, Shadow of the Erdtree, is set for release in the coming month, Miyazaki has hinted at the possibility of a fully-fledged sequel to Elden Ring. This ongoing commitment to the franchise suggests that FromSoftware is not done exploring the rich universe of The Lands Between. As the studio continues to push boundaries and innovate within the genre, fans can expect more exhilarating experiences on the horizon.

Hidetaka Miyazaki’s willingness to learn from other Souls-like games demonstrates a forward-thinking approach to game development. By embracing diversity, fostering collaboration, and remaining open to new ideas, Miyazaki and FromSoftware have set a commendable example for the gaming industry as a whole. As the Souls-like genre continues to evolve, it is essential for developers to engage with one another, share knowledge, and strive for continuous improvement.

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